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December 29th, 2012, 20:44
Originally Posted by Kefka View Post
I don't see how you can compare the two, one is only delivered with written text, if books where so amazing and everyone thought that was the best way to experience something, there would be no point in movies or tv shows. Games are both visual and auditory and interactive. The majority of people prefer voiced dialog because it natural, you see a person and you talk to them and they talk to you, it just makes senses. Written dialog was a limitation of the times, just like black and white film or silent film, we have moved beyond that and I am very happy. I hope to further improved tec to make game experience like TES even more immersive, more like the holodeck. Perhaps one day we can have voice work and unlimited dialog, that would be awesome, but its one step at a time.
You should just speak for yourself. Pretending to know what the majority prefers isn't going to strengthen your argument. If voice acting ever evolves to the point where every character has a unique voice that's well done, then you can try to claim it's objectively better. Right now it's a mixed bag any way you look at it.

I think we've went in enough circles for now though.
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