View Single Post


January 4th, 2013, 20:02
Originally Posted by GhanBuriGhan View Post
Quite a bit more, from what they said - it would mean a lot more art would have to be created. I've personally accepted it will probably stay the way it is.
Originally Posted by Charles-cgr View Post
That's the problem with 2D. I have the same with people asking me for diverse monster animations, not realizing the budget to animate 100 monsters, even basically, would range in the tens of thousands. And take forever.
It would be a big improvement if they just added anti-aliasing.
rjshae is offline


RPGWatch Donor
Original Sin 2 Donor


Join Date: Mar 2012
Posts: 2,491