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January 6th, 2013, 13:35
Originally Posted by Couchpotato View Post
Bethesda's Creation engine was just a heavily modified version of Gamebryo. The current game engine is just a heavily modified version of the Gamebryo engine.
Not really. It's their own stuff they've been working on since Morrowind, now they've switched to their own renderer too instead of using the Gamebryo one, so it's now their own engine. But yeah it has the same boring bugs because most of it is old stuff they've had since Morrowind, only upgraded and sometimes with the introduction of new bugs.

FO:NV was far buggier than FO3 though, you could easily tell they were less experienced. FO3 ran flawless for me, it didn't have any of the hitching that Oblivion had, i was actually quite impressed with how smooth it ran compared to Oblivion. In FO:NV that stuttering was back, almost as bad as in Oblivion, it was also CTD'ing a lot more than FO3. I think most people would agree FO:NV is the buggier game.

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