I think there's enough threads on the Watch that show some love exists here for the game.
Personally, I really enjoyed it and respect the design concepts that it was aspiring towards. I actually reject the assertion that it needed to be clearer with what it was trying to do; for me that particular stylistic ambiguity is part of its charm. It's an unusual blend of ideas and I think what it tried to achieve with the dialogue was also unique and interesting.
I like it much more for its choices and consequences than I did Mass Effect.
Perhaps it was just me that got a bizarre kick out of making Michael Thorton sport that huge bushy beard and attempt to give his choices as much paranoid and delusions of persecution as much as possible.