Gamasutra - Editorial about Economy in Games
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January 13th, 2013, 13:21
The way to get the economy working is to get the economy significant for all the actors involved in the game world, so that is massively NPCs. The PC will turn into a drop himself/herself.
Skyrim's developpment tried to explore this way (as so many did before tham) but the results returned negative. Once more.
Even better, if this is ever delivered, the result will certainly not taste by many players.
Bit of a fantasy coming to reality.
The economy in games works fine as soon as you see it from the expectations of players. Other ways will bring frustration to players.
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