See, saying that about Ruins of Myth Drannor kind of validates my point a little.
I can't imagine anyone saying that if they'd played the original Pool of Radiance first…but maybe that's partially my early gaming bias to the Goldbox turn-based combat showing.
Interestingly, you can utilise the menus to make the infininty games more traditionally turn based-like (by choosing when the game auto pauses) but I largely agree that playing them in that fashion wasn't where they worked best.