Originally Posted by crpgnut 
Really, where did you pull that number from? I ask, because most devs create their own art or use public domain stuff that is free, if its tile based.
However, if Charles needs to buy artwork and that's why he wants to kickstart, just say so in the pitch. Show the art of Underworld and explain how purchasing art assets will improve the game. As long as its logical, I'm sure people will go along.
BTW, I want Sovereign to succeed.
Honestly? It was from a game I was designing that I wanted to develop with the engine from Eschalon from Basilisk games. We talked about it and he said I would basically need that much to fund it at least. That was for art and music. Also, unless you are working in your spare time after work or what not, your costs go up. I wasn't just pulling this from my ass.