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January 19th, 2013, 13:37
Originally Posted by Pessimeister View Post
I'm sorry, but you're either being willfully ignorant, or just have very little knowledge of the kinds of choices and consequences that you can already find in particular PC cRPGs.

The whole concept in game design was actually a key feature of the games made by Troika for instance. (Arcanum, Vampire the Masquerade: Bloodlines in particular…)

Some more notable games that feature strong choice and consequence off the top of my head:

Fallout
Fallout 2
Fallout New Vegas
Vampire the Masquerade: Bloodlines
Witcher and Witcher 2
Mask of the Betrayer
Ultima IV
Torment
Gothic
I haven't played some of those games, but having mentioned FONV, Vampire and both Witchers I must agree with you. Those games really have choices and consequences introduced in an entertaining and interesting way. I would also mention Fallout 3. BioWare games not so much, although the relations between the main character and his party usually take those things into account, but in a different way.
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