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January 19th, 2013, 17:10
At least it has choices and consequences at a degree. Which can not be said for nearly all of the RPGs in this era. Cd projekt could take the Mass Effect or Skyrim approach and could do a choiceless but long game.

Main problem of c&c is most of the players play a game once. So big publishers want to insert all the content into one big playthrough. So c&c means poor investment in the eye of publishers.

"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
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