View Single Post

Default 

January 21st, 2013, 21:41
Hello, this is Eugene Zhukov, CEO of Digitilus and producer of SKYJACKER. Roq posted a link asking to answer to your questions. I'd like to explain more about our game. First of all you have to separate Starship Constructor and SKYJACKER.

SKYJACKER is a first-person free-roaming space combat game (PC, OSX, Linux) with unique features rarely - or never - seen in other space games to date. The main groundbreaking feature of SKYJACKER is an ability to break any in-game objects into their component parts. It's the key factor of space battle in our game. More about the game (the main game!) you can read here http://www.kickstarter.com/projects/…s/al-skyjacker
or here http://www.skyjackergame.com/the-game/

Starship Constructor is an addon to this game, which lets assemble/disassemble our ingame spaceships (currently we have around 100 designs of ships of 8 races, but in the future we'll increase this number to 50-60 designs per each in-game race) Starship Constructor is a "light" app, which we are planning to realize not only on PC, OSX and Linux, but on iOS and Android platforms. This app doesn't let you play SKYJACKER game missions, but to explore its spaceships inner construction. That's why we can realize this type of gameplay in mobile platforms. And this is not an attempt to port the main game to mobile devices, but only an additional application - like spaceship-pedia for our main game.
At the same time, for pledge $25 and more we promise to reward such backers with our main game too.
Your questions?
Djekaster is offline

Djekaster

Traveler

#9

Join Date: Jan 2013
Location: Los Angeles (CA)
Posts: 1
Send a message via Skype™ to Djekaster