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January 23rd, 2013, 14:18
Originally Posted by Roq View Post
I think that the quality of RPGs, to a large extent, depends on the quality of their writing, plot and pacing. Get those wrong and the other mechanics don't really matter. That's the primary reason, I think that Baldur's Gate 1&2 were so good. Am hoping that Project Eternity, which seems promising, doesn't make the mistake of making the story/plot an afterthought, just to fit into their mechanics.
I'm actually the other way, to me gameplay (the actual mechanics) is the most important thing, while story/plot is secondary. Guess the problem is that I have very bad memory and a little ADD so I don't really remember what that booming voice said in the last cutscene a few minutes ago, I just know that the result is that I have to go to Elephantville to deliver something.
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