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January 24th, 2013, 21:59
Originally Posted by Fluent View Post
What's so bad about Gothic's controls anyway? I've just read they are "awkward", but what does that mean in the game itself?
It means that most reviewers are idiots.

Gothic uses a reversed shooter setup. Instead of running with ASDW and shooting with the LMB you're pressing the "Action key", which is either CTRL or the LMB, and then choose one of 4 combat options with ASDW. As your stats increase you can stack combos. This gives you 4 options instead of only 2 (LMB and RMB) and very direct combat handling.
Almost every trivial action is done with [CTRL or LMB] + forward, so that's always the first thing to try. If it doesn't bring the desired effect, look the specific controls up.
Inventory and shopping is a bit strange but pretty easy once you know the keys for moving 1 / 10 / 100 units at once.

That's pretty much it. Simple and very efficient … but not intuitive.

Be warned that Gothic is harder than Risen. A 50% survival rate against one (!) simple creature is normal in the beginning. An armour, a decent sword and a few levels later things will look differently.

The story is basically Escape from New York.
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