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January 27th, 2013, 20:10
I think Bioware tend to over do the "story" parts of their game. I could perfectly well do without loads of cut scenes and extended dialogue options and have the story unfold more naturally within the game world. One thing I particularly like in party games as a plot forwarding mechanism is ad hoc dialogue between party members, since that doesn't take you out of the game.
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Roq

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Join Date: May 2012
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