BioWare - David Gaider on Writing Games Compared to Writing Novels
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January 28th, 2013, 09:49
That castle example is actually very good. I honestly didn't think about how restricting game writing can be compared to writing a book. You always have to take the cost/resources into account. Then again, you don't have to describe what people are wearing and what not when writing story for a game, so I guess it evens out to a certain degree.
The massive differences does prove one thing though: Being good at writing novels does not automatically make you good at writing games, and vice versa.
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