View Single Post


January 28th, 2013, 19:37
Originally Posted by Kordanor View Post
…but that they are thinking about changing the random factor which the old Game System had (like D&D there were several iterations of the DSA Rule System and the old one used to work with lots of dice rolls, while the new one found in Drakensang has a fixed amount of points needed for a skill increase).
However he also states that for now this is speculation and not set in stone yet.
That's one thing I think they should change - if I remember rightly you were given on levelling up a certain number of tries and these might randomly fail depending to some extent on your level in the skill you are trying to increase. Of course this was just an opportunity for everyone to save and restore the game until they got a decent success ratio.
Roq is offline




Join Date: May 2012
Location: Somerset/London UK
Posts: 1,062