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January 28th, 2013, 18:48
Originally Posted by Roq View Post
That's one thing I think they should change - if I remember rightly you were given on levelling up a certain number of tries and these might randomly fail depending to some extent on your level in the skill you are trying to increase. Of course this was just an opportunity for everyone to save and restore the game until they got a decent success ratio.
Yep…and I have to admit I did this extensively. Same goes for the Hitpoints. Wasn't a rare case that your warrior gained less hp than your mage as it was a random d6 roll.

If there is one thing I don't miss about old games in general it's these random HP and skillgains. (same goes for rolling a Character at startup).
And my wish for games in the future: Make it retroactive!
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