Originally Posted by tolknaz
Let's see. In that time they: 1) Changed the engine. 2) Released a combat demo. 3) Released a public beta that has more content, and is far more replayable than some full games, including many classics of the genre. 4) Gave regular updates about how the game is progressing and waht exactly is taking their time. 5) Got themselves greenlighted on Steam, to have a solid distribution partner from day one.