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February 7th, 2013, 13:30
Originally Posted by Gorath View Post
Nowadays it's no longer fashionable to let the player character die, because it's oh so frustrating. That's why we have auto-healing and unconscious instead of dead characters in party RPGs.
I do wish to see a return to the slightly more dangerous combat, but the "save or die" type of spells were just frustrating. There was really nothing you could do about it, one failed roll of the die and you died, so I'm glad that we don't see these anymore.
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