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February 8th, 2013, 14:37
Originally Posted by Elel View Post
As far as I understand all of you, the issue lies with the new approach to creating games. They're made easier so that gamers would not feel frustrated. On a blog, I believe it was the crpgaddict blog mentioned in this thread, I read that ealier some game developers took pride in their games being insanely difficult. So the approach was definitely different, I can't imagine developers being proud of that now.

But why? Is people's psychology different nowadays? I refuse to believe it, it almost sounds like earlier there were much less people interested in gaming and those were mostly hardcore fans of it, and nowadays so many people play that the majority are "casual" (bad word, it sounds degrading) gamers.
DArtagnan summed it up pretty well.
In addition there was also the fact that back then there was a very limited amount of games to play, so they had to last longer. Today there is a huge catalogue of thousands of games to play, and new games are released every day.
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