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February 9th, 2013, 01:14
I only played Dead Island for around 9-10 hours before growing bored. There was so much potential with the setting and story, but I felt it was poorly executed. Repetitive sidequests, overzealous respawning, and a silly crafting system destroyed the immersion for me.
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Join Date: Oct 2006
Location: Florida, US
Posts: 18,304