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February 11th, 2013, 17:26
Originally Posted by DeepO View Post
Not necessarily. Itīs just a question of how to go about it, what to listen to, etc. Letting fan feedback change the vision is one thing, but using it to execute the vision better is another.
I agree with that. Gamers are all over the place when it comes to opinions on games and gameplay and if you put 100 gamers in a room and asked them what color the sky is on a sunny clear summer day at the equator you'd probably get 1001 different opinions.

But if the developer processes fan feedback through the filter of their own vision and designs for the game, then i think good results can happen. And we've seen what can happen when fan feedback drives the game design… it is usually fatal, at least critically if not commercially.

If I'm right but there is no wife around to acknowledge it, am I still right?
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