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Default Enemy: Classic games mashed together and remade as a roguelike

February 11th, 2013, 22:22
I just posted a Kickstarter for an indie game I've been making at The quick summary is:
  • Characters, items, and environments are an eclectic mashup of many classic games
  • Everything is procedurally generated, including the storyline and final boss
  • Detailed turn-based combat system, inspired by the 1994 classic, X-Com
  • Realistic physics simulation allows for a rich variety of tactical options
  • Permanent death ensures that combat is always tense

Here's a few screens:

I'd really like to hear what people here think.
Last edited by Quasitriangular; February 11th, 2013 at 22:55.
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Join Date: Feb 2013
Posts: 1