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February 11th, 2013, 21:41
One thing I'd point out here is that the discussion shouldn't be centered around the term "role playing" so much as around the term "role playing game." That extra word "game" completely changes everything. It's not just about acting like a character. It's about using game mechanics (largely mutated from wargaming) to provide substance and structure to the act of role playing. Sure, role playing is still the goal, but game mechanics represent the means to attain said goal. When you divorce role-playing from the game itself, you venture out of RPG and into.. role playing.
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