Torment: Tides of Numenera - Interview at Dagon's Lair
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February 14th, 2013, 03:19
"I know what you mean (i.e not a full blown sequel) but spiritual successor is also called a spiritual sequel."
Furthermore, since when do sequels have to be related in terms of narrative? Look at, say, the Final Fantasy games. None of the mainline games are connected at all. In video games, a sequel often refers to a continuation of gaming mechanics/style/approach rather than a narrative sequel. I'm not sure why this couldn't apply here. It's true that I can't think of any notable exceptions in Western-style PC RPGs, but it still happens, even in narrative-heavy Eastern-style console RPGs.
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