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February 17th, 2013, 11:49
Uh-oh. It seems to me, that even the Coles don't know what to make out of the game — which is bad. As a designer you must have a very strong idea about the game's genre, else the whole thing will fizzle: not smart enough for adventure, mediocre for an RPG.
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duerer

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Join Date: Mar 2008
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