Wasteland 2 - Update # 25
View Single Post
February 23rd, 2013, 22:08
My only concern was the apparent step backward with the dialog system, and what they are describing with a hover tooltip showing the complete question is the perfect compromise IMO between old-school conventions and modern dialog expectations.
It's the kind of thing that one would only ever come up with if a key design pillar was retaining the feel of those classic RPGs like Ultima and Wasteland.
I really love how this project is progressing. A blend of old and new in all the best ways.
Join Date: Mar 2009
View Public Profile
Send a private message to Fantasm
Find More Posts by Fantasm