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March 5th, 2013, 08:07
Originally Posted by borcanu View Post
I dont likem working on multiple projects. it either means they have too much resources on their hands or that htey want to grow.
hate both scenarios. Will not back this out of principle. If there is some1 who can suade me otherwize, please do. I want to believe they are doing the right thing
It's quite common for game developers (even indie ones) to have several projects in the pipeline at the same time. When a game nears completion, their designers, artists, writers etc. simply don't have the same workload as their programmers or QA people. Should they let a significat part of their team sit idle (or fire them) just beacause you are not comfortable with them working on several titles at the same time?
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Join Date: Sep 2008
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