Torment: Tides of Numenera - Starting to Kick
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March 6th, 2013, 21:03
The idea is to make a spiritual sequel, not a direct one. What made PS:T so special (at least to me) was the story, the characters, the C&C and how it actually made you *think*. The combat…not so much, but it was (almost?) entirely optional. They hope to make a game that's based on the premises that made PS:T such a classic. Have you read through the presentation, it's actually pretty damn good?
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