The game’s namesake obviously points to dragon commanding combat, and you can do just that. At any point on the battlefield, so long as you are close enough to a friendly unit, you can transform the camera into a third-person view of your dragon flying about the sky. You can control the dragon like a ship could be controlled in the Descent games, and depending on what upgrades you have purchased for your dragon, you can reign some serious hell down on the enemy. While dragon-only combat is possible in some instances, it should be noted that dragons are very ineffective against enemy buildings, so you will most-likely have to take those with good old fashioned boots on the ground.
The fights are quite unpredictable. If one side planned better in the world overview mode they might have enough units to just rush in and clear the other side out before they even get their first community center off the ground. Some fights might be blocked from happening to begin with by playing certain political cards to delay enemy assaults. Other fights might offer one team a one-sided advantage due to cards played to add additional units at the start or add additional skills to compliment your dragon. But when the fights are relatively even… fireworks happen. Huge battles of multiple unit types clashing in chokepoints. Zeppelins and Air Balloons clashing with Ironclads over contested naval ports. Every unit will feel familiar and yet unique and you truly get to enjoy them on a whole new level when burning through them in your dragon form at mach speeds thanks to a resource guzzling rocket pack on your back.
Dragon Commander is a game that is trying to straddle an incredible amount of genres. Larian has done a great job unifying all of them artistically, thematically, and (most important) logically. The branching choices and the consequences they’ll have for the player were hardly even scratched in the section of the game that I saw. The RTS portion will undoubtedly attract the attention of those interested in competitive gaming, but is still approachable enough for folks like me who haven’t touched the genre in years. Divinity: Dragon Commander has something for everyone, and I definitely recommend keeping your eye on it.