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March 12th, 2013, 17:33
Originally Posted by Gorath View Post
Why are people always looking back? We have seen a gazillion old school RPG projects lately. If you have an experienced designer like Henkel, who has smelled blood again, why not let him innovate ?
No one is asking Henkel not to innovate - quite the opposite. But how much room is there in first person single character games for innovation (and strategy)? Certainly there are very many of these games and innovation is thin on the ground. OTOH when you get to play with a party there are very many ways to go and few of them have been explored in recent years.

I suppose it comes down to why Henkel felt that the Thorvalla KS failed. My feeling was that it didn't get very much publicity and probably also wasn't too well fleshed out for such an ambitious target sum. Just hoping he didn't get the message that noone wants to play deep RPGs with strategic gameplay (for which GH is famous of course) - And surely InExile, Obsidian among others have shown that not to be the case.
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