Originally Posted by Bedwyr
You're describing exactly what Unity's great strength is: portability. I wouldn't be fussed about it. Performance and engine won't be a problem. Art style is what it is. That they'll port the game later tells me the UI will be PC centric and *then* they'll do a mobile adaptation. Maybe creating a few software hooks for when it comes time, but that would likely be it.
I dunno. That's been the 80's punk style Shadowrun had since the first PnP was published by FASA. It's a very "Total Recall-esque" world. Maybe the setting itself doesn't appeal to you.