Shroud of the Avatar - Developer Insights – From Vision to Virtual Worlds
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March 14th, 2013, 12:21
I am not sure its the graphics alone. I am confused by the single player, solo, offline, multiplayer and MMO keywords that are flying round and mentioned by the developers. Moreover, since I play single player rpgs mainly, I don't see how the multiplayer fits in and why should I play it anyway.
This is in addition to the fact that this is just a single episode and there are 5 more larger ones to come which puts me off a bit as I don't feel I am getting a full game. I don't mind expansion packs to an already huge game like Skyrim, but episodes .. not comfortable with them.
Another issue that bother me is the RG on the first day of the kickstarter mentioned in an interview that they had surveyed fans before the kickstarter about their prefernce and they preferred a single player rpg. But in his wisdom and far reaching sight said in that same interview that multiplayer is the way forward ignoring fans preference and that is how they designed that game originally. Now few days after the kickstarter he is saying that now they are listening to fans! and they made a single player only part in addition to the multiplayer. This immediatley tells me that they have not thought this through, they are only saying this to get money while the original concept is highly likely to remain, which is fine for people who like MMOs but not for me.
Join Date: Feb 2011
Location: United Kingdom
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