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March 14th, 2013, 17:19
Originally Posted by Roq View Post
Yes - I was amused by the start of the Tides KS video, where the kid questions the idea that writing could take months. Think, that's right though and you've got to get the ideas and the world right up front. Maybe the devs have underestimated just how much work is involved in that? The tech does look pretty impressive though.
Well, based on what I am reading in the insider forum, they are shooting for a very dynamic, modeling driven system that basically creates situations and events on the fly, instead of actually designing side quests. Radiant AI on steroids, basically. And they do apparently have the main story laid out, but it will work similarly, with protagonists having specific goals, but choosing the way to reach tem based on their AI, with the player having a chance to play a role, or just to watch as events unfold. Will it work? Will it be fun? No idea, but I love that they are trying.
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