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March 20th, 2013, 13:30
Originally Posted by Drithius View Post
I truly think it was a different set of developers that worked on the original Shadows of Angmar; later content is just so very different, but that's speculation.
Very possible. Over in DDO, we can see a big variation in quality between adventure packs. Some are creative, varied, and even tremendously funny. Other packs are linear slogs with no real sense of direction and just enough story to call the quests a chain. Since the content is all "placed by hand" by the developer, the number of bugs and map problems seems to track with the "artistic quality" as well.
Sorry. No pearls of wisdom in this oyster.
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