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April 1st, 2013, 20:06
Originally Posted by Zloth View Post

I'll be curious to see how much optimization gets done in the early games of the generation. They get a big graphics jump (and memory jump and CPU jump) just doing everything straightforward so why spend the money to do extra optimization? In fact, if they make games TOO good now, how will they impress people with better graphics three years from now?
Big studios will jump on the optimization wagon from their first game. The last couple of years of existence of consoles are done on optimization mostly. Better to be prepared from the very start as optimization is planned and amortized over several games.
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