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April 2nd, 2013, 15:11
The problem imo is that they don't know how to make bundles / rewards for the backers. They are giving pretty useless stuff. I feel thats where the motivation lacks.

Also yes, going into too many details is bad and overcomplicating things. There is a ton of polish to be done to the game itself, new features are not really required.

Most of all I feel they need to research the successful kickstarters, look at the tiers, see what sold and how, and if they don't figure it out, ask for the help of other designers who succeeded
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