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April 14th, 2013, 16:24
RoA's combat could definitely use some small changes. Only being able to fire projectiles at 90 degree angles (which is probably related to how the original game figured line of sight)? No consequences for moving in and out of melee? Just a couple of slight tweaks is really all that it needs.
CrazyIrish is offline

CrazyIrish

Keeper of the Watch

#85

Join Date: May 2008
Posts: 600