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April 16th, 2013, 03:33
Honestly, I'll wager that the biggest reason they still cater to single players is that they are a private company. They don't have the relentless quarterly mandates of Wall Street to contend with like EA or Activision. They can make a game they want to make, make some decent profit on it, and be happy.

Wall Street wants endless growth or else and this forces the bigger guys to constantly try to use new angles to squeeze out every last penny. Most of new tricks are short-sighted and piss off fans, but help meet those quarterly targets.
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