Bethesda Softworks - Finding Success Were None Should Be
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April 16th, 2013, 14:59
Well, on the one hand - Bethesda ARE bucking trends by going not only singleplayer only with TES, but also by making them relatively complex and intricate, albeit with a very casual normal difficulty level.
On the other hand, they're not exactly what I would call old-school or in any way hardcore games. I know they like to present TES/FO3 as such - but that's just not true. They're a lot more accessible and casual-friendly than RPGs used to be.
Also, I think games like The Witcher 2 and Deux Ex:HR are significantly more hardcore and old-school overall, but they're obviously not getting the same attention because of the difference in units sold.
Skyrim sold around 13 million copies or something so far, which is absolutely ridiculous.
That said, the game is just wonderful - especially when combined with mods. I'm very happy they've achieved this level of success - though I hope they're not deluding themselves too much about WHY that's the case.
Waste of potential
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