Quantcast
RPGWatch Forums - View Single Post - Gamasutra - 12 Ways To Improve Turn-Based RPG's
View Single Post

Default 

April 17th, 2013, 07:15
Number 3 would be more reasonable if it ended with "against a less skilled opponent". With an equally skilled opponent, it should be about 50%. But the opponent, of course, is a computer and most single-player RPGs require you to either win or reload. From a certain perspective, that's a very odd way to play a game.
rjshae is offline

rjshae

Bob
Original Sin 2 Donor

#4

Join Date: Mar 2012
Posts: 2,846