Gamasutra - 12 Ways To Improve Turn-Based RPG's
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April 17th, 2013, 07:15
Number 3 would be more reasonable if it ended with "against a less skilled opponent". With an equally skilled opponent, it should be about 50%. But the opponent, of course, is a computer and most single-player RPGs require you to either win or reload. From a certain perspective, that's a very odd way to play a game.
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