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April 18th, 2013, 14:13
Originally Posted by Alrik Fassbauer View Post
So you basically mean that TheMadGamer is wrong (in his perception) ?
TheMadGamer was talking about kids so young that they can't understand the issue.

There are two things that I think several people are wrong about:

1. "Young gamers can't see the point because they've grown up with DRM"

Even now, not every game contains DRM, so even if you started gaming RIGHT NOW you'd have a chance to experience gaming w/o DRM. But even if all gaming you ever did contained DRM (say you only play using Steam), and you're at least a teen, it's silly to assume that every teen isn't willing to make an informed decision. Which leads me to fallacy #2.

2. "Everyone who doesn't have the same opinion/ gaming habits that I have is a slavering zombie who has been programmed to act that way"

If we're talking about Steam, there are advantages to the service. The social aspect. Cloud saves. Achievements. Now, personally, I have never used Steam, it's not installed on my machines, and I don't give a crap about cloud saves and "achievements". But if you do, and if you're willing to accept the trade-offs that come with it, fine.

Some people seem worried that Steam, or businesses following the model of Steam, could become monopolists. I agree this wouldn't be the most pleasant situation I can think of. But even now, there's some resistance fomenting against this. GOG's major selling point (now that they've ditched the 'old' monicker) is "DRM-free". It's silly to say that right now, you don't have any choice. Of course, if you want to play all games, and all of them on your own terms, that makes you a bit of a problematic customer. I don't think that in a few years from now, every game will only be playable through Steam and when you use it they install one of their employees in your bedroom, and making a Google search will require you to eat a baby's liver first. But everyone loves some doomey-doom-doom.

I think of myself as a discerning customer, and I get by just fine with that. There is exactly only one drawback to this: it may take a while for the market to regulate itself. Basically, for someone with my gaming preferences, the entire last 10 years have been one big dry stretch: for reasons of things like me being old-school, the prevalence of online gaming, and the success of social aspects such as Steam. But I had my backlog, I had old games, I had some limited choice among new games, and I plain had other things to do beside gaming. Right now, I'm looking at a bright ~5 to 10 years ahead of me filled with great new games, offline play (when I choose to) and no DRM on my machines. Feels good man. 8)

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