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April 19th, 2013, 00:58
Great article IMO. I can't stand "moral choices" in games and I don't see why others think they're to be striven for in design. The articles points out hte very flaws about how they get implemented. When I play games I approach them as a puzzle to be solved.

Consequences for your actions is something entirely different.

Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
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