Puresophistry - Why a “Moral Choice” in Gaming Is Awful
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April 19th, 2013, 03:01
U4 is a unique example. The Gypsy Character Class system was good because it does affect the rest of the game (until you become Avatar - the ubermensch), however there was no way to play Evilavatar. It was a choice whether to be moral as opposed amoral which is pretty much how everyone played D&D back then. How many parties were you in that had paladins, thieves, and assassins? Stealing the blind woman's reagents had consequences - so you didn't do it.
The system's only only downfall is that it was a "work salvation". But the game wasn't a dilemma at all - the goal was to have the player aspire to the 8 virtues and the only dilemma was the temptation of playing like you did all previous games.
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Join Date: Oct 2006
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