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RPGWatch Forums - View Single Post - Kotaku - You Donít Need Combat to Have a Good RPG
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April 19th, 2013, 14:06
I think I'm not going out on a limp when I say that such games only work as an oddity - a diversion from other, combat-heavy games- , at least with the actual RPG crowd. Casual gamers from other genres might be more interested in this, especially if such games also get rid of the fantasy trappings.

Sacred_Path

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