Lucky Day's Wizard War! for Android development thread
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April 25th, 2013, 03:48
Damage to player's hit points is persistent now and I added the rest option to heal up.
It shows up as a progress bar when you aren't in combat.
I'm currently working on the first boss so I will be adding the spells options. I'm not happy with the boss's paperdoll and I'm thinking of moving away from Medieval in look and take the images from Victorian era etchings and such.
I'll have screenshots soon.
On a side note my tablet took a powder. I tested it at work and while working with one of the lab guys we found the backlight burnt out and it actually worked. I tried to take it apart to see about replacing it and I removed one of the ribbon cables from its connector. Trying to put it back in was like needle and thread so I ended up selling it on eBay for parts.
I now feel free and unencumbered but watching TV
Developer of The Wizard's Grave Android game. Discussion Thread:
Join Date: Oct 2006
Location: The Uncanny Valley
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