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April 25th, 2013, 13:33
Originally Posted by Dr. A View Post
REDDIT: One of the things I liked in Divine Divinity was that mobs didn't respawn. It gave the option of clearing the entire map and made explorating more rewarding. No grinding in one spot to get XP. Will this be implemented in Original Sin? If not, what will the respawn system be?
David: There is no respawn. Monsters also don't level to your level.

Exitus acta probat.
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