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April 26th, 2013, 15:11
To be honest, what I have seen from gameplay video's (e.g., TB's) Sin already looks good enough for me.

Many stretch goals (of other kickstarters) feel artificial to me and often I'm not really interested in them. Though I agree that they are needed to build up some hype… together with lots of marketing and many updates.
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ilm

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Join Date: Jun 2009
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