Neverwinter - Two Reasons To Try Neverwinter
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April 27th, 2013, 17:15
As I understand it, the Neverwinter Foundry is less a traditional DIY toolset (like those found with NWN, TES, and-hopefully-Original Sin) and more a set of pre-fab building blocks that can be used to build standard fedex-type quests that align smoothly with the overall MMO environment. So, less modding and more basic customization of what's already there.
If someone has more info on that, I'd like to hear it, but that's my basic understanding.
Obviously I'm waiting more on Original Sin, especially with the final stretch goal made for NPC schedules and day-night cycles, scripting shortcuts that are VERY useful for us modder types.
Join Date: Jan 2011
Location: Southern US
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