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April 30th, 2013, 23:39
Amalur was their first big game, and they were not responsible for the story or lore. They mainly led a team of artists, writers, coders, etc, to create a cohesive gameplay experience.

ME4 already has established lore, gameplay, audio-visual style, etc. Let's give the guys the benefit of the doubt, they might be able to do better than Amalur, which I'm sure was a pretty big learning experience for both.
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tuukka

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