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April 30th, 2013, 23:46
First spell is working great. I had an issue where it was double hitting the mana and I tracked it down to an experiment I did in the static spell method in the class (separate from the activity calling it) decrementing it there as well.

I really didn't think this would work and I don't like this functionality at all. Values shouldn't pass back unless you tell them explicitly! Ah well, now I know and this will prove useful from having to repeat a lot of code.

Next is locks then save games and level ups and the in game map and then on to level 2!
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Last edited by Lucky Day; May 1st, 2013 at 00:31.
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Join Date: Oct 2006
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